A RETRO DARK-FANTASY RPG

DUSKGRAVE

The Night Remembers...

A procedural role-playing game of shadows, ruin, and forgotten truths. Cross the Gloamreach, survive what waits beyond Greyhaven, and learn why every road bends toward Duskgrave.

Credits
The Cinder Castellan Mirebound Pilgrim Ash Wolf The Nameless Court Greyhaven at night
About

The last town before the road.

Duskgrave begins in Greyhaven, a fortified capital pressed against a wilderness that rearranges itself around rumor, memory, and blood. Build a wanderer, choose an origin, and travel through procedural roads, settlements, merchants, contracts, unstable dungeons, and named bosses.

Every expedition leaves something behind. The city changes, the road grows stranger, and the sealed gate remains.

5Dungeon families
8Named bosses
12Art batches integrated
3Difficulty modes
Features

Small screens. Long shadows.

Procedural Expeditions

Routes, encounters, merchants, settlements, rumors, and temporary dungeons change between journeys.

Build-Driven Combat

Attributes, equipment, skills, spells, statuses, and origin traits shape each fight.

A Living Capital

Return to Greyhaven for shops, contracts, factions, crafting, preparation, and recovery.

Offline by Design

Install the PWA, keep local encrypted saves, and continue without a permanent connection.

Lore

The road remembers what the dead forget.

“Greyhaven is not the beginning. It is merely the last place that still admits the road exists.”

The Gloamreach

A region of drowned roads, haunted villages, ruined courts, black forests, and caverns where moonlight reaches places the sky cannot.

Duskgrave

Beyond the Warden’s Gate waits a destination erased from every surviving map. The dead know its name. They simply refuse to say it twice.

Roadmap

Public Alpha · v0.7.1 Build 6

Now

Gloamreach foundation, Greyhaven systems, procedural travel, unstable dungeons, six interface themes, PWA support, and visual assets through Batch 12.

Next

Complete Wave 1 art, expand region events and encounters, continue interface polish, and strengthen the road toward the Warden’s Gate.

Rotate to LandscapeDuskgrave needs a wider view on phones.
DUSKGRAVE/OS v0.7.1 A4PUBLIC TEST BUILDDISPLAY: VGA

A DARK FANTASY ROLE-PLAYING SYSTEM

DUSKGRAVE

A DARK FANTASY RPG · PUBLIC TEST BUILD

A road erased from every map

Begin your journey